Origin Run: WWAD?

Hello fellow Radiants, hope you're all enjoying Selune's gentle light this fine evening.

I tried to start an origin run but I got all the way in my head and tied up with analysis paralysis. What would Astarion do? I want to do a run that really fits his character - no white-washing but no making him the baddie either. Soooo some things I don't want to do but think he might (very happy to be wrong).

  • Leave Shadowheart in her pod. Not stopping for some stranger on a crashing ship, especially with LZ badgering him. (Boo, no everburn blade.)
  • Ignore Rolan's family. Butting into an argument between some strangers? Nah. I wouldn't either!
  • Not recruit Wyll. Can I justify the vampire who is trying to hide his nature inviting a monster hunter to the group, especially when he just tried to kill Karlach, who isn't even a monster? Or would I say 'can't have a monster hunter in the camp. I'm something of a monster myself.'?
  • Hand over Mayrina. Approval is not enough for me, there has to be some actual will and characterisation behind it - unfortunately he really does recommend, out loud, in the moment, to go ahead. 'Unimaginable power for some whelp we just met? It's a fine trade.'
  • Make the flind eat herself. If I can stomach it. I've got as far as Amelia telling me about the blood pooling at the base of her skull as still she resists and noped out.
  • Leave Nere and the gnomes to their fate. He's definitely an advocate for taking the elevator right away with or without a lantern and, while I think he does genuinely like Spaw, not expecting enough of a reward to be worth the time. Leave the lot of them to it, duergar, gnomes, drow and all. The forge is a worthy prize but the rest is shit that can happen off screen.
  • Hog the tadpoles. Self explanatory.

Things I think he would not do (again, tell me if I'm wrong):

  • Let Arabella die. Despite popular opinion on the main sub, he likes children and Arabella in particular. She's a plucky little thief and a survivor. Kindred spirits. He has a unique line to Kagha when she's going off about keeping the grove safe - 'Safe from the threat of little children?' He's judging her.
  • Raid the grove. Nah. There's really very, very little to gain from this. He doesn't mind doing it if someone else is in the lead but it's largely pointless. Halsin is by far your strongest lead and you can only stand to f that up by killing all his friends. The only part of it he expresses enjoyment at is betraying Minthara and you get to do that either way.
  • Hand over Isobel. Terminally stupid to knowingly take out the safe zone in the area, along with a whole faction of allies. Unless the god whose flesh you were carved from commands it, there's really no reason to even consider it.
  • Hand over Aylin. I don't need to say it.
  • Dominate the brain. I don't need to say that either.

Those are the sticking points I can think of. There are a lot more decisions to make obviously but I think most are straightforward. Origin veterans will I miss anything if I do the above? Thanks for any/all advice!