Anaconda Changes Were Good but it Doesn't Matter

So yes, wow, three Reddit posts in a single day, THREE Icy_Assistance2167! Ok, Mr. No Life LMAOOOOOOOO
Okay, yeah, I've been yapping a lot, it's just that I've been talkin' on Discord and I keep having these great things I'd like to discuss with the wider community.

Fear Not, I Shall Keep This Brief - Main Point:
Anyways, I've played a bit of the buffed Anaconda, here it is for all of you whiners who can't bother to make a Discord account (or aren't old enough):

Boosts 2 -> 3
Coil time varying -> 2.5s
Coil DPS 50 -> 40
DPS Frequency 1 tick/s -> 2 ticks/s
Shaking required yes -> no
O2 drain 3x/s -> unaffected
"An animal coiled by an anaconda cannot be coiled by another anaconda.
Total, 200 effective damage over 2.5s. This seems like a lot, but calculating regen, a t10 with 1500hp would take 140 effective damage while a t10 with 700hp would take 172 effective damage"

I would like to start this off by saying that I feel as though the ideas came from a good place, in fact I actually think they ARE good changes. I just think that ultimately the reason why they just make Anaconda overpowered is simply due to Anaconda's poor design as a whole.
Making Anaconda more predictable and automatically unlatch after 2.5 seconds, dealing like 200 DPS is a fair change. The issue is that they gave it to Anaconda.

It's the best example I could ever give that you can't just buff a bad design into functionality.
And at the end of the day the main issue with bad game designs for things like this is that they almost inevitably become this weird thing where they're either trash or OP and that role switches with just any small number adjustment.

They just have to rework Anaconda, it's literally the only thing that can be done to improve it, otherwise it'll be trash or OP and no matter what it'll still be hated since it's core base gameplay is that of removing control from players.

Anaconda is the creature that needs a rework the most and I find it simply a shame it hasn't gotten one by now. Anyways, that's all, have a great night :D