Beat Saber Update v1.40.1

https://preview.redd.it/jnu7pdarcwfe1.png?width=800&format=png&auto=webp&s=f2629f727fa61aac4951c05465028decffb38e78

Hey players, an update v1.40.1 is now available, addressing the most significant issues from v1.40.0. One of the key fixes is an adjustment to adaptive SFX, which now dynamically balances effect volumes in sync with the music. Check out the release notes below for more details. 

RELEASE NOTES:

[Meta Quest 3S] 

  • Fixed: Credits will not begin scrolling if Universal Menu is activated during the transition from Main Menu 
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
  • Fixed: The level will continue playing in the background after opening the Universal Menu
  • Fixed: Head Position does not affect Note Spawn Distance
  • Fixed: Player Color Schemes are broken when being saved, it swaps colors around

[Meta Quest 3] 

  • Fixed: Credits will not begin scrolling if Universal Menu is activated during the transition from Main Menu 
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
  • Fixed: The level will continue playing in the background after opening the Universal Menu
  • Fixed: Head Position does not affect Note Spawn Distance 
  • Fixed: Player Color Schemes are broken when being saved, it swaps colors around

[Meta Quest 2]

  • Fixed: Credits will not begin scrolling if Universal Menu is activated during the transition from Main Menu
  • Fixed: Menu lightning audio will corrupt when progressing to a loading screen
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby USS-2308
  • Fixed: Player Color Schemes are broken when being saved, it swaps colors around
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby 
  • Fixed: The level will continue playing in the background after opening the Universal Menu
  • Fixed: Head Position does not affect Note Spawn Distance 

[Oculus Rift]

  • Fixed: The player is unable to select the ‘Smooth Camera’ toggle in the Settings menu after selecting any Setting twice 
  • Fixed: Player can observe flickering in reflections of both the Monstercat head when the visualiser is displayed on the face and small lit visualiser blocks
  • Fixed: Menu lightning audio will corrupt when progressing to a loading screen
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
  • Fixed: The Level will continue playing in the background after opening the Universal Menu
  • Fixed: Player color schemes are broken when being saved, it swaps colors around
  • Fixed: Head Position does not affect Note Spawn Distance 

Level Editor:

  • Fixed: Ctrl+Alt+click on Chains ties the element to the mouse and future alt presses
  • Fixed: Color view input radius
  • Fixed: The beatmap editor resolution will change the game resolution when leaving the editor 

[Steam]

  • Fixed: The player is unable to select the ‘Smooth Camera’ toggle in the Settings menu after selecting any Setting twice 
  • Fixed: Player can observe flickering in reflections of both the Monstercat head when the visualiser is displayed on the face and small lit visualiser blocks
  • Fixed: Menu lightning audio will corrupt when progressing to a loading screen
  • Fixed: Player color schemes are broken when being saved, it swaps colors around
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
  • Fixed: The level will continue playing in the background after opening the Universal Menu
  • Fixed: Head Position does not affect Note Spawn Distance

Level Editor:

  • Fixed: Ctrl+Alt+click on Chains ties the element to the mouse and future alt presses
  • Fixed: Color view input radius
  • Fixed: The beatmap editor resolution will change the game resolution when leaving the editor 

[PlayStation 5] v1.030.000

  • Fixed: Beatmap for "One" on Expert + has an extra up note
  • Fixed: Player can observe flickering in reflections of both the Monstercat head when the visualiser is displayed on the face and small lit visualiser blocks

  • Fixed: Menu lightning audio will corrupt when progressing to a loading screen

  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby

  • Fixed: Adaptive SFX is NOT triggered on 1.40.0on 1.40.0

  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby

  • Fixed: The Level will continue playing in the background after opening the Universal Menu 

  • Fixed: Player color schemes are broken when being saved, it swaps colors around

  • Fixed: Head Position does not affect Note Spawn Distance

[PlayStation 4] v1.97

  • Fixed: ‘Hall Of Mirrors’ effect encountered when disconnecting from the internet while playing
  • Fixed: Application will crash when returning to the Menu from the Result Screen after completing "Atlas, Rise!"
  • Fixed: Global Leaderboards display '??' ranking for scores added at the bottom of the list in Solo Mode
  • Fixed: Beatmap for "One" on Expert + has an extra up note
  • Fixed: Menu lightning audio will corrupt when progressing to a loading screen
  • Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
  • Fixed: Adaptive SFX is NOT triggered on 1.40.0
  • Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
  • Fixed: Player color schemes are broken when being saved, it swaps colors around
  • Fixed: The Level will continue playing in the background after opening the Universal Menu
  • Fixed: Head Position does not affect Note Spawn Distance